In which I describe Average Nucleotide Identity (ANI), which we can use to pigeonhole bacteria into conceptual boxes labelled as 'species'. And I share more code.
A science blog, by a scientist, mostly about computational biology and plant science, but a little rambly in places.
Showing posts with label genome. Show all posts
Showing posts with label genome. Show all posts
Sunday, 10 November 2013
ANI are you okay? Are you okay ANI?
Labels:
ANI,
bioinformatics,
biology,
biopython,
BLAST,
DNA,
genome,
github,
MUMmer,
phylogenetics,
phylogenomics,
science,
script,
scripting,
scripts,
sequence,
sequence analysis,
sequencing,
statistics,
visualisation
Sunday, 23 September 2012
The Colours, Man! The Colours!
In which I take a short diversion into colour theory, and share some code to automate colour selection for class data.
Labels:
bioinformatics,
biology,
colors,
colours,
data,
design,
free code,
genome,
github,
maths,
misc,
programming,
python,
science,
visualisation
Wednesday, 25 July 2012
Wednesday, 18 July 2012
23 And Me And Me: Part 2
In which the most difficult part of getting yourself genotyped turns out to be dealing with shopkeepers, and I impress the eight-year-old me.
Saturday, 7 July 2012
23 And Me And Me: Part 1
In which I cave in to curiosity, and get myself genotyped.
Labels:
23andMe,
bioinformatics,
biology,
data,
DNA,
genome,
genotyping,
GWAS,
science
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